"This kills the game and makes it bad"In Assassin’s Creed Mirage, players are frustrated by a feature that cannot be disabled… – Millenium

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Assassin’s Creed Mirage was released a few days ago to the delight of fans of the Ubisoft license. Described as a return to basics, this work is set in Baghdad, at the center of conflict between Templars and (of course) Brotherhood assassins. As Basim Ibn Ishaq, who previously appeared in Assassin’s Creed Valhalla, players will have the opportunity to discover new assassination techniques and explore the entire city on all levels. Despite it, a graphics feature seems to bother parkour enthusiasts, They say they feel sick after just a few minutes of playing!

Chromatic aberration in Mirage, an aberration?

The debates about chromatic aberration in Assassin’s Creed Mirage began on Reddit. Basically, Chromatic aberration makes the game look like it’s being viewed through a camera. This technology is included in the latest work of the Ubisoft license and, according to players sensitive to it, it is impossible to remove it through the settings.

Some fans complain that the game’s graphics make them sick, which contain a fairly large dose of this motion blur. Other users confirmed the same, saying they “felt sick within 10 minutes.” Most users were disappointed that it was impossible to turn off chromatic aberration.

“The chromatic aberration in Assassin’s Creed Mirage is really bad.

This feature breaks the game for me, as well as making it blurry and just plain bad. I didn’t have a chance to talk about it, but I did have a chance to talk to people who told me they didn’t agree with what I said.

It’s a real shame because I was looking forward to this… Come on Ubisoft, how could this not happen?

u/Thestickleman – Reddit

“I felt sick after 10 minutes”

In the comments of the Reddit post in question, Reddit user SioVern introduces himself as a visual effects supervisor in the film industry. He explains that chromatic aberration is an effect Producers strive to eliminate these in post-production. So it would be a lens defect.

“This is a lens defect or artifact that does not improve the user experience but takes away the value. Putting it into games in the name of realism means that everyone should play the game the way a short-sighted person sees it.”

u/SioVern – Reddit

The answers are full of similar feelings and we can read feedback like: “It’s terrible. I felt sick after 10 minutes” or even “It’s so bad it doesn’t make sense anymore.” What were they thinking?” As you may have understood, many Mirage players are not very happy with this chromatic aberration. Will player complaints encourage Ubisoft to suggest disabling this visual functionality?